Module Lwt_switch
Contents
Instructions: Use this module in your project
In the IDE (CLion, Visual Studio Code, Xcode, etc.) you use for your DkSDK project:
Add the following to your project's
dependencies/CMakeLists.txt:DkSDKProject_DeclareAvailable(lwt CONSTRAINT "= 5.6.1" FINDLIBS lwt lwt.unix) DkSDKProject_MakeAvailable(lwt)Add the
Findlib::lwtlibrary to any desired targets insrc/*/CMakeLists.txt:target_link_libraries(YourPackage_YourLibraryName # ... existing libraries, if any ... Findlib::lwt)Click your IDE's
Buildbutton
Not using DkSDK?
FIRST, do one or all of the following:
Run:
opam install lwt.5.6.1Edit your
dune-projectand add:(package (name YourExistingPackage) (depends ; ... existing dependenices ... (lwt (>= 5.6.1))))Then run:
dune build *.opam # if this fails, run: dune buildEdit your
<package>.opamfile and add:depends: [ # ... existing dependencies ... "lwt" {>= "5.6.1"} ]Then run:
opam install . --deps-only
FINALLY, add the lwt library to any desired (library)and/or (executable) targets in your **/dune files:
(library
(name YourLibrary)
; ... existing library options ...
(libraries
; ... existing libraries ...
lwt))
(executable
(name YourExecutable)
; ... existing executable options ...
(libraries
; ... existing libraries ...
lwt))Switch has two goals:
- being able to free multiple resources at the same time,
- offer a better alternative than always returning an id to free some resource.
For example, consider the following interface:
type id
val free : id -> unit Lwt.t
val f : unit -> id Lwt.t
val g : unit -> id Lwt.t
val h : unit -> id Lwt.tNow you want to call f, g and h in parallel. You can simply do:
lwt idf = f () and idg = g () and idh = h () in
...However, one may want to handle possible failures of f (), g () and
h (), and disable all allocated resources if one of these three
threads fails. This may be hard since you have to remember which one
failed and which one returned correctly.
Now if we change the interface a little bit:
val f : ?switch : Lwt_switch.t -> unit -> id Lwt.t
val g : ?switch : Lwt_switch.t -> unit -> id Lwt.t
val h : ?switch : Lwt_switch.t -> unit -> id Lwt.tthe code becomes:
Lwt_switch.with_switch (fun switch ->
lwt idf = f ~switch ()
and idg = g ~switch ()
and idh = h ~switch () in
...
)typet
Type of switches.
valcreate : ``unit->t
create () creates a new switch.
with_switch fn is fn switch, where switch is a fresh switch that
is turned off when the callback thread finishes (whether it succeeds or
fails).
- since 2.6.0
valis_on :t->bool
is_on switch returns true if the switch is currently on, and false
otherwise.
turn_off switch turns off the switch. It calls all registered hooks,
waits for all of them to terminate, then returns. If one of the hooks
failed, it will fail with the exception raised by the hook. If the
switch is already off, it does nothing.
exceptionOff
Exception raised when trying to add a hook to a switch that is already off.
valcheck :toption``->unit
check switch does nothing if switch is None or contains an switch
that is currently on, and raises Off otherwise.
add_hook_or_exec switch f is the same as add_hook
except that if the switch is already off, f is called immediately.
