Module Stdint__Str_conv

Contents

Instructions: Use this module in your project

In the IDE (CLion, Visual Studio Code, Xcode, etc.) you use for your DkSDK project:

  1. Add the following to your project's dependencies/CMakeLists.txt:

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    DkSDKProject_DeclareAvailable(stdint
        CONSTRAINT "= 0.7.2"
        FINDLIBS stdint)
    DkSDKProject_MakeAvailable(stdint)
  2. Add the Findlib::stdint library to any desired targets in src/*/CMakeLists.txt:

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    target_link_libraries(YourPackage_YourLibraryName
         # ... existing libraries, if any ...
         Findlib::stdint)
  3. Click your IDE's Build button

Not using DkSDK?

FIRST, do one or all of the following:

  1. Run:

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    opam install stdint.0.7.2
  2. Edit your dune-project and add:

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    (package
      (name YourExistingPackage)
      (depends
      ; ... existing dependenices ...
      (stdint (>= 0.7.2))))

    Then run:

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    dune build *.opam # if this fails, run: dune build
  3. Edit your <package>.opam file and add:

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    depends: [
      # ... existing dependencies ...
      "stdint" {>= "0.7.2"}
    ]

    Then run:

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    opam install . --deps-only

FINALLY, add the stdint library to any desired (library)and/or (executable) targets in your **/dune files:

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(library
  (name YourLibrary)
  ; ... existing library options ...
  (libraries
    ; ... existing libraries ...
    stdint))

(executable
  (name YourExecutable)
  ; ... existing executable options ...
  (libraries
    ; ... existing libraries ...
    stdint))