Module Lwt_unix.IO_vectors

Contents

Instructions: Use this module in your project

In the IDE (CLion, Visual Studio Code, Xcode, etc.) you use for your DkSDK project:

  1. Add the following to your project's dependencies/CMakeLists.txt:

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    DkSDKProject_DeclareAvailable(lwt
        CONSTRAINT "= "
        FINDLIBS lwt lwt.unix)
    DkSDKProject_MakeAvailable(lwt)
  2. Add the Findlib::lwt library to any desired targets in src/*/CMakeLists.txt:

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    target_link_libraries(YourPackage_YourLibraryName
         # ... existing libraries, if any ...
         Findlib::lwt)
  3. Click your IDE's Build button

Not using DkSDK?

FIRST, do one or all of the following:

  1. Run:

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    opam install lwt.null
  2. Edit your dune-project and add:

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    (package
      (name YourExistingPackage)
      (depends
      ; ... existing dependenices ...
      (lwt (>= ))))

    Then run:

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    dune build *.opam # if this fails, run: dune build
  3. Edit your <package>.opam file and add:

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    depends: [
      # ... existing dependencies ...
      "lwt" {>= ""}
    ]

    Then run:

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    opam install . --deps-only

FINALLY, add the lwt.unix library to any desired (library)and/or (executable) targets in your **/dune files:

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(library
  (name YourLibrary)
  ; ... existing library options ...
  (libraries
    ; ... existing libraries ...
    lwt.unix))

(executable
  (name YourExecutable)
  ; ... existing executable options ...
  (libraries
    ; ... existing libraries ...
    lwt.unix))
type t

Mutable sequences of I/O vectors. An I/O vector describes a slice of a bytes or Bigarray buffer. Each I/O vector is a triple containing a reference to the buffer, an offset into the buffer where the slice begins, and the length of the slice.

Type abbreviation equivalent to Lwt_bytes.t. Do not use this type name directly; use Lwt_bytes.t instead.

valcreate : ``unit-> t

Creates an empty I/O vector sequence.

valappend_bytes :t ->``bytes->``int->``int-> unit

append_bytes vs buffer offset length appends a slice of the bytes buffer buffer beginning at offset and with length length to the I/O vector sequence vs.

valappend_bigarray :t -> _bigarray ->``int->``int-> unit

append_bigarray vs buffer offset length appends a slice of the Bigarray buffer buffer beginning at offset and with length length to the I/O vector sequence vs.

valdrop :t ->``int-> unit

drop vs n adjusts the I/O vector sequence vs so that it no longer includes its first n bytes.

valis_empty :t -> bool

is_empty vs is true if and only if vs has no I/O vectors, or all I/O vectors in vs have zero bytes.

valbyte_count :t -> int

byte_count vs is the total number of bytes in vs.

  • since 4.2.0
val system_limit : ``int option

Some systems limit the number of I/O vectors that can be passed in a single call to their writev or readv system calls. On those systems, if the limit is n, this value is equal to Some n. On systems without such a limit, the value is equal to None.

Unless you need atomic I/O operations, you can ignore this limit. The Lwt binding automatically respects it internally. See Lwt_unix.writev.

A typical limit is 1024 vectors.

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